ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
DestroySmokeOffset: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
EvilRenegade (talk | contribs) m Adding revision category for pages potentially improperly "converted". |
||
Line 9: | Line 9: | ||
}} | }} | ||
The offset, in pixels, that smoke is displayed over this object when it has been destroyed. Expressed in X,Y,Z format with 0,0,0 representing the exact center of the object. Does not appear to work although this has not been tested on all object types. | The offset, in pixels, that smoke is displayed over this object when it has been destroyed. Expressed in X,Y,Z format with 0,0,0 representing the exact center of the object. Does not appear to work although this has not been tested on all object types. | ||
[[Category:Review for fake conversion and revert if necessary]] |
Latest revision as of 18:49, 20 April 2025
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Flag: | DestroySmokeOffset |
File(s): | rules(md).ini |
Values: | X,Y,Z; Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Default: | 0,0,0 |
Applicable to: | TechnoTypes |
The offset, in pixels, that smoke is displayed over this object when it has been destroyed. Expressed in X,Y,Z format with 0,0,0 representing the exact center of the object. Does not appear to work although this has not been tested on all object types.