Difference between revisions of "Rules.ini"
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*See also: [[art|art.ini]] | *See also: [[art|art.ini]] | ||
*See also: [[INIs]] | *See also: [[INIs]] | ||
+ | *See also: [[Ini_commenting]] |
Revision as of 05:15, 1 March 2005
The rules.ini (rulesmd.ini for YR) is the core file of C&C Modding. As indicated by the name, it includes the "rules" of the game, i.e. the properties of every object, weapon, warhead, etc. in the game. This is the main file you're editing when you're modding any C&C from RA to YR. For Generals and everything else basing on the SAGE engine, the INI-system was changed to a more complex, wide-spread one.
Keep in mind, though, that there are two sides of the medal: On one hand, you can edit almost everything in the game from the rules.ini, on the other hand, if you can't change something in the rules, you can't change it anywhere. There's a 99,9% chance that it's hardcoded. (Except, of course, it's art-related. Then you still have a chance ;))
The rules.ini of RA2 is located in RA2.mix --> local.mix, the YR one is located in expandmd01.mix
- See also: art.ini
- See also: INIs
- See also: Ini_commenting