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Difference between revisions of "AIDefendAgainst"
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Revision as of 16:52, 5 May 2006
Flag: | AIDefendAgainst |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and specifies whether or not the AI will use its Type=ForceShield Super Weapon to defend against attacks by this Super Weapon. This defaults to 'no' and utilizes the probabilities specified by the AISuperDefenseProbability=, AISuperDefenseFrames= and AISuperDefenseDistance= statements.