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Difference between revisions of "ROF"
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− | {{ | + | {{Flag |
− | + | |name={{PAGENAME}} | |
+ | |files={{Categ|Rules(md).ini}} | ||
+ | |values=unsigned integers | ||
+ | |special=None | ||
+ | |default=? | ||
+ | |types={{Categ|Countries}} (TS-YR), {{Categ|Difficulty}}(TS- YR), {{Categ|Weapon|Weapons}} | ||
+ | |games=[[RA]], [[TS]], [[RA2]], [[YR]] | ||
+ | }} | ||
+ | |||
+ | == In Weapons == | ||
+ | Specifies the "Rate of Fire" of this weapon. Measured in [[frames]] (15 frames = 1 second at game speed 3). Meaning, a weapon with ROF=90 must wait 90 frames after firing before being able to fire again. Doesn't apply to {{TTL|Burst}} weapons. | ||
+ | |||
+ | == In Countries == | ||
+ | Specifies the "Rate of Fire" multiplier applied to all weapons owned by that country. | ||
+ | |||
+ | == In Difficulty == | ||
+ | Specifies the "Rate of Fire" multiplier applied to all weapons in that difficulty. |
Revision as of 17:05, 21 June 2006
Flag: | ROF |
File(s): | Rules(md).ini |
Values: | unsigned integers |
Special Values: | None |
Default: | ? |
Applicable to: | Countries (TS-YR), Difficulty(TS- YR), Weapons |
In Weapons
Specifies the "Rate of Fire" of this weapon. Measured in frames (15 frames = 1 second at game speed 3). Meaning, a weapon with ROF=90 must wait 90 frames after firing before being able to fire again. Doesn't apply to Template:TTL weapons.
In Countries
Specifies the "Rate of Fire" multiplier applied to all weapons owned by that country.