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IsTilter: Difference between revisions

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m Removing special= under the assumption that it was a miscapitalized "None", as usually booleans don't have three values (yes, no, none).
Crimsonum (talk | contribs)
Updated.
 
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|yr=yes
|yr=yes
|rp=yes
|rp=yes
|tsobsolete=yes
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Specifies whether this VehicleType should be drawn tilted when driving on slopes or rocked by {{TTL|Rocker|yes}} or {{TTL|DirectRocker|yes}} warheads. Does not work on SHP objects.
Judging by the {{ini|rules}} comment, this flag was meant to specify whether or not this [[VehicleTypes|vehicle]] should be drawn tilted when driving on slopes. However, while the flag is parsed, there is no function assigned to it. In other words, this flag doesn't do anything. Vehicles tilt on slopes as long as they use [[voxel]] graphics and use the drive or tunnel [[locomotor]]. Vehicles using drive locomotor can also be tilted by {{f|Rocker|link}} or {{f|DirectRocker|link}} warheads.
 
== See Also ==
* [[Rocker]]
* [[DirectRocker]]
* [[Weight]] – affects how much the unit is tilted by rocker warheads.

Latest revision as of 18:34, 17 December 2023

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: IsTilter
File(s): Rules(md).ini
Values: boolean
Default: yes
Applicable to: VehicleTypes

Logic related to IsTilter, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



Judging by the rules(md).ini comment, this flag was meant to specify whether or not this vehicle should be drawn tilted when driving on slopes. However, while the flag is parsed, there is no function assigned to it. In other words, this flag doesn't do anything. Vehicles tilt on slopes as long as they use voxel graphics and use the drive or tunnel locomotor. Vehicles using drive locomotor can also be tilted by Rocker or DirectRocker warheads.

See Also