ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Ivan: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(4 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Flag | {{Flag | ||
| | |values={{values|Booleans}} | ||
| | |||
|default=no | |default=no | ||
|types={{Categ|InfantryTypes}} | |types={{Categ|InfantryTypes}} | ||
Line 8: | Line 6: | ||
|yr=yes | |yr=yes | ||
|rp=yes | |rp=yes | ||
}} | }} | ||
If set, this InfantryType will display the "IvanBomb"/"NoIvanBomb" cursors when targeting other objects instead of the normal ones. Normally is used when the unit carries weapons using {{f|IvanBomb|yes|link}} Warheads. | |||
*If the attack target has Bombable=no, whether the infantry really use [IvanBomb] type weapons or not, they are not be able to be his targeted | |||
** If an infantry has both {{f|Agent|yes|link}} and Ivan=yes, it will prefer to use weapon rather than infiltrate a structure. Even if the building has {{f|Bombable|no|link}}, infantry will also choose not to infiltrate |
Latest revision as of 17:42, 12 April 2022
Flag: | Ivan |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | no |
Applicable to: | InfantryTypes |
If set, this InfantryType will display the "IvanBomb"/"NoIvanBomb" cursors when targeting other objects instead of the normal ones. Normally is used when the unit carries weapons using IvanBomb=yes Warheads.
- If the attack target has Bombable=no, whether the infantry really use [IvanBomb] type weapons or not, they are not be able to be his targeted
- If an infantry has both Agent=yes and Ivan=yes, it will prefer to use weapon rather than infiltrate a structure. Even if the building has Bombable=no, infantry will also choose not to infiltrate