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AirstripLimit: Difference between revisions
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Improved formatting and more explicit information. |
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(5 intermediate revisions by 3 users not shown) | |||
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{{Flag | {{Flag | ||
|files={{Categ|ini=rules}} | |||
|files={{Categ| | |values={{Values|int}} | ||
|values={{ | |default=5 (RA1–TS), 0 (RA2–YR) | ||
|default=0 | |||
|types={{Categ|AI}} | |types={{Categ|AI}} | ||
| | |yr=yes | ||
|ra2=yes | |ra2=yes | ||
| | |ts=yes | ||
| | |fs=yes | ||
| | |ra=yes | ||
|cs=yes | |||
|am=yes | |||
|tsobsolete=yes | |||
}} | }} | ||
Specifies the maximum number of airfields (building type {{tt|AFLD}}) a computer player is allowed to have in its base at a time. Once this limit is reached, the computer won't build new airfields, only replace lost ones. | |||
== In {{ts}} To {{yr}} == | |||
Although parsed, this flag does nothing. |
Latest revision as of 21:21, 3 April 2024
Flag: | AirstripLimit |
File(s): | rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | 5 (RA1–TS), 0 (RA2–YR) |
Applicable to: | AI |
Logic related to AirstripLimit, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge. |
Specifies the maximum number of airfields (building type AFLD) a computer player is allowed to have in its base at a time. Once this limit is reached, the computer won't build new airfields, only replace lost ones.
In Tiberian Sun To Yuri's Revenge
Although parsed, this flag does nothing.