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Difference between revisions of "Morphable"
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|values={{Values|boolean}} | |values={{Values|boolean}} | ||
|default=false | |default=false | ||
− | |files= | + | |files={{Categ|Terrain Control INI}} |
|types={{Categ|TileSets}} | |types={{Categ|TileSets}} | ||
|ts=yes | |ts=yes |
Latest revision as of 11:42, 19 April 2022
Flag: | Morphable |
File(s): | Terrain Control INI |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | false |
Applicable to: | TileSets |
This flag controls if the tiles in this tileset can be "morphed" in various ways. If set, it enables
- warheads to deform the tiles (only in Tiberian Sun because Red Alert 2 and Yuri's Revenge are made from an early TS build that didn't have Terrain Deformation)
- pavement to be placed on the tiles (unless it's a slope or otherwise cannot be built on)
- smudges to appear on the tiles after explosions