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Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Maps}} |values={{values|uint|HouseTypes}} |types={{Categ|Maps}} |ts=yes |fs=yes |hp=yes }} Specifies the ID (index) of the..." |
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|files={{Categ|Maps}} | |files={{Categ|Maps}} | ||
|values={{values|uint|[[Houses|HouseTypes]]}} | |values={{values|uint|[[Houses|HouseTypes]]}} | ||
|types={{Categ| | |types={{Categ|Houses}} | ||
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes |
Latest revision as of 06:54, 31 January 2024
Flag: | ActsLike |
File(s): | Maps |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. (Limited to: HouseTypes) |
Applicable to: | Houses |
Specifies the ID (index) of the house type that this house is based on. This controls which AI triggers are applicable for the house AI, if any.
For the purposes of multiplayer and skirmish, house types are the houses defined in the [Houses] section in rules.ini.
In singleplayer, the map's own [Houses] section defines both the map's house types and houses.