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Climb: Difference between revisions
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{{ | {{Flag | ||
The climb speed of units which | |files={{Categ|ini=rules}} | ||
|values={{Values|Float}} | |||
|default=5.0 | |||
|types={{Categ|JumpjetControls}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ets=yes | |||
|ra2obsolete=yes | |||
}} | |||
The vertical climb and descend speed of units which fly using the Jumpjet locomotor. | |||
In Red Alert 2 and its expansion pack, use {{f|JumpjetClimb|link}} and {{f|JumpjetCrash|link}}. |
Latest revision as of 18:22, 4 December 2017
Flag: | Climb |
File(s): | rules(md).ini |
Values: | Floating point values: Any decimal number (clearer range should be added in Template:Values). |
Default: | 5.0 |
Applicable to: | JumpjetControls |
Logic related to Climb, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
The vertical climb and descend speed of units which fly using the Jumpjet locomotor.
In Red Alert 2 and its expansion pack, use JumpjetClimb and JumpjetCrash.