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DetailMinFrameRateMovie: Difference between revisions

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Starkku (talk | contribs)
De-Deezirefied, added some details.
 
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{{DeeZireInclusion}}<br />
{{Flag
Specifies the frame rate value below which various visual effects are switched off to improve game speed and performance whilst a movie is playing (e.g. in the radar screen).
|name=DetailMinFrameRateMovie
|files={{Categ|Rules(md).ini}}
|values={{values|int}}
|default=?
|types={{Categ|AudioVisual}}
|ts=no
|fs=no
|hp=no
|ets=no
|ra2=yes
|yr=yes
|ares=yes
}}
 
If frame rate of the game (in frames per second) drops below this value while in-game movies are playing, the game will automatically switch to the lowest visual detail level setting.
 
==See also==
*[[Detail Level System|Detail Level System]]
* {{f|DetailMinFrameRateNormal|link}}
* {{f|DetailBufferZoneWidth|link}}

Latest revision as of 00:01, 28 August 2012

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DetailMinFrameRateMovie
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: ?
Applicable to: AudioVisual


If frame rate of the game (in frames per second) drops below this value while in-game movies are playing, the game will automatically switch to the lowest visual detail level setting.

See also