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ShellButtonSlideSound: Difference between revisions
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EvilRenegade (talk | contribs) m Adding revision category for pages potentially improperly "converted". |
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values=Strings (names of [[Sound]]s) | |||
|default=none | |||
|types={{categ|AudioVisual}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
This specifies the sound to make when the buttons in the game menu's slide into position. NOTE: this is valid and parsed but for some reason this sound is not defined although there is a sound so another keyword must be used for this. Can be any sound as defined in the SOUND.INI file. Putting a sound in here can cause issues in the game menu screens. | This specifies the sound to make when the buttons in the game menu's slide into position. NOTE: this is valid and parsed but for some reason this sound is not defined although there is a sound so another keyword must be used for this. Can be any sound as defined in the SOUND.INI file. Putting a sound in here can cause issues in the game menu screens. | ||
[[Category:Review for fake conversion and revert if necessary]] |
Latest revision as of 20:18, 20 April 2025
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Flag: | ShellButtonSlideSound |
File(s): | Rules(md).ini |
Values: | Strings (names of Sounds) |
Default: | none |
Applicable to: | AudioVisual |
This specifies the sound to make when the buttons in the game menu's slide into position. NOTE: this is valid and parsed but for some reason this sound is not defined although there is a sound so another keyword must be used for this. Can be any sound as defined in the SOUND.INI file. Putting a sound in here can cause issues in the game menu screens.