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ShellButtonSlideSound

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Flag: ShellButtonSlideSound
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: none
Applicable to: AudioVisual


This specifies the sound to make when the buttons in the game menu's slide into position. NOTE: this is valid and parsed but for some reason this sound is not defined although there is a sound so another keyword must be used for this. Can be any sound as defined in the SOUND.INI file. Putting a sound in here can cause issues in the game menu screens.