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DamageSound: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values=Strings (names of [[Sound]]s) | |||
|default=none | |||
|types={{categ|TechnoTypes}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Specifies the sound made by this object every time it is hit by enemy fire. Can be set to any valid entry from the SOUND.INI file. | Specifies the sound made by this object every time it is hit by enemy fire. Can be set to any valid entry from the SOUND.INI file. |
Latest revision as of 11:42, 27 October 2024
Flag: | DamageSound |
File(s): | Rules(md).ini |
Values: | Strings (names of Sounds) |
Default: | none |
Applicable to: | TechnoTypes |
Specifies the sound made by this object every time it is hit by enemy fire. Can be set to any valid entry from the SOUND.INI file.