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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and specifies whether or not the object with this weapon is revealed through the shroud (if it is covered by it) whenever it fires.
|name=RevealOnFire
|files={{Categ|Rules(md).ini}}
|values=boolean
|default=yes
|types={{Categ|Weapon|Weapons}}
|ra2=yes
|yr=yes
|rp=yes
}}
 
If set, the unit firing this weapon will be revealed to everyone if it is hiding under shroud.
 
=={{Anchor|Bugs||}}{{Anchor|bugs||}}[[Image:Cc_alert.png|24px]] Bugs/Side-Effects/Unexpected Limitations==
 
<includeonly>[[Category:Bugs_and_Errors]]</includeonly><noinclude>
[https://modenc.renegadeprojects.com/Events/RA2YR Event 4 (maybe 5 too)] is irreversibly bugged for the remainder of the mission if the attached objects are revealed due to their weapon having {{f|RevealOnFire|yes|link}}; only a mission restart fixes it.</noinclude>

Latest revision as of 20:09, 9 July 2021

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: RevealOnFire
File(s): Rules(md).ini
Values: boolean
Default: yes
Applicable to: Weapons


If set, the unit firing this weapon will be revealed to everyone if it is hiding under shroud.

Bugs/Side-Effects/Unexpected Limitations

Event 4 (maybe 5 too) is irreversibly bugged for the remainder of the mission if the attached objects are revealed due to their weapon having RevealOnFire=yes; only a mission restart fixes it.