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WallAbsoluteDestroyer: Difference between revisions

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Vinifera7 (talk | contribs)
m Thank you Gordon, but check this out. I created template Categ so that you can put Warheads (plural) and it will still place the flag in the right category. OMG!!!
 
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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' and determines whether or not the warhead will destroy a BuildingType with Wall=yes set rather than damage it, as such structures are converted to OverlayTypes.
|values={{Values|bool}}
|default=no
|types={{Categ|Warheads}}
|ra2=yes
|yr=yes
}}
 
This flag determines whether or not a [[Warheads|warhead]] will instantly destroy [[OverlayTypes|overlay objects]] with {{f|Wall|yes|link}}, regardless of how much damage is actually dealt.
 
==See also==
* {{f|Wood|link}}
* {{f|Wall|link}}

Latest revision as of 15:02, 26 January 2011

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Flag: WallAbsoluteDestroyer
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: Warheads


This flag determines whether or not a warhead will instantly destroy overlay objects with Wall=yes, regardless of how much damage is actually dealt.

See also