ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Tiberian Sun: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
==Main info== | |||
Continuation of [[Tiberian Dawn]]. Based on a new engine which was also used (with significant changes) for [[Firestorm]], [[Red Alert 2]] and [[Yuri's Revenge]]. | Continuation of [[Tiberian Dawn]]. Based on a new engine which was also used (with significant changes) for [[Firestorm]], [[Red Alert 2]] and [[Yuri's Revenge]]. | ||
Line 5: | Line 6: | ||
It contains 2 CDs, just like Tiberium Dawn - one required for GDI missions and another for NOD. | It contains 2 CDs, just like Tiberium Dawn - one required for GDI missions and another for NOD. | ||
==New INI files== | |||
New INI files: [[ART.INI]], [[BATTLE.INI]], [[MAPSEL.INI]], [[AI.INI]], [[THEME.INI]], [[SOUND.INI]] | New INI files: [[ART.INI]], [[BATTLE.INI]], [[MAPSEL.INI]], [[AI.INI]], [[THEME.INI]], [[SOUND.INI]] | ||
{{CnC Navigation | {{CnC Navigation |
Revision as of 10:49, 13 August 2006
Main info
Continuation of Tiberian Dawn. Based on a new engine which was also used (with significant changes) for Firestorm, Red Alert 2 and Yuri's Revenge.
It introduced NewIniFormat=4, VXL files, new SHP and MIX formats and new INI systems.
It contains 2 CDs, just like Tiberium Dawn - one required for GDI missions and another for NOD.
New INI files
New INI files: ART.INI, BATTLE.INI, MAPSEL.INI, AI.INI, THEME.INI, SOUND.INI
Preceded by: | Followed by: | |||
Games: | Red Alert | Red Alert 2 | ||
---|---|---|---|---|
Add-Ons: | Aftermath | Firestorm |