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IonBeam: Difference between revisions
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Nighthawk200 (talk | contribs) Template updated, RP note added. |
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|default=null | |default=null | ||
|types={{Categ|General}} | |types={{Categ|General}} | ||
| | |ts=yes | ||
|fs=yes | |||
|ets=yes | |||
|rp=yes | |||
}} | }} | ||
{{Obsolete}} | {{Obsolete}} | ||
Specifies the "beam" of a striking Ion Cannon, or, if replaced by a modder, simply the first animation played when a Super Weapon with {{TTL|Type|IonCannon}} is activated. | Specifies the "beam" of a striking Ion Cannon, or, if replaced by a modder, simply the first animation played when a Super Weapon with {{TTL|Type|IonCannon}} is activated. | ||
==RockPatch Info== | |||
[[Image:Rpo.png]] | |||
This animation is played if you fire a Super Weapon with {{TTL|Type|IonCannon}} in Yuri's Revenge, so long as you are using RockPatch CE or higher. | |||
==See also== | ==See also== | ||
*[[Tiled]] | *[[Tiled]] |
Revision as of 16:39, 10 March 2007
Flag: | IonBeam |
File(s): | Rules(md).ini |
Values: | Strings (Names of Animations) |
Special Values: | None |
Default: | null |
Applicable to: | General |
Specifies the "beam" of a striking Ion Cannon, or, if replaced by a modder, simply the first animation played when a Super Weapon with Template:TTL is activated.
RockPatch Info
This animation is played if you fire a Super Weapon with Template:TTL in Yuri's Revenge, so long as you are using RockPatch CE or higher.