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UndeploysInto: Difference between revisions
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Rewrite |
Added Buildup note |
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}} | }} | ||
Specifies the [[VehicleType]] that this BuildingType can undeploy into. | Specifies the [[VehicleType]] that this BuildingType can undeploy into. This BuildingType's {{TTL|Buildup}} animation is played (in full length, unlike when you sell this building) in reverse direction. | ||
== Undeployed vehicle facing == | == Undeployed vehicle facing == |
Revision as of 17:52, 12 September 2006
Flag: | UndeploysInto |
File(s): | Rules(md).ini |
Values: | strings (names of VehicleTypes) |
Special Values: | none |
Default: | none |
Applicable to: | BuildingTypes |
Specifies the VehicleType that this BuildingType can undeploy into. This BuildingType's Template:TTL animation is played (in full length, unlike when you sell this building) in reverse direction.
Undeployed vehicle facing
Mind that if the game doesn't know which direction the VehicleType should be facing when it undeploys, it will undeploy the building without spawning the vehicle. The facing can be specified in the following ways:
INI Flag | Facing |
---|---|
Template:TTL Warning: Side-effects. |
South-West |
Template:TTL | North-West |
Template:TTL | North-East |
Template:TTL | North-East |
Template:TTL | |
Template:TTL | As set |
Template:TTL |