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UndeploysInto: Difference between revisions
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m Updated template. |
Updated with info from Kenji (linked post) |
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|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
|values=strings (names of [[VehicleTypes]]) | |values=strings (names of [[VehicleTypes]]) | ||
| | |special=none (needs confirmation) | ||
|types={{Categ|BuildingTypes}} | |types={{Categ|BuildingTypes}} | ||
|ts=yes | |ts=yes | ||
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Specifies the [[VehicleType]] that this BuildingType can undeploy into (you can set which VehicleType deploys into this BuildingType by using the {{TTL|DeploysInto}} flag). This BuildingType's {{TTL|Buildup}} animation is played (in full length, unlike when you sell this building) in reverse direction. | Specifies the [[VehicleType]] that this BuildingType can undeploy into (you can set which VehicleType deploys into this BuildingType by using the {{TTL|DeploysInto}} flag). This BuildingType's {{TTL|Buildup}} animation is played (in full length, unlike when you sell this building) in reverse direction. | ||
[http://forums.renegadeprojects.com/showthread.php?tid=1219&pid=13563#pid13563 It has been reported] that using <code>UndeploysInto=none</code> results in the object automatically being sold when undeployed. | |||
== Undeployed vehicle facing == | == Undeployed vehicle facing == |
Revision as of 02:19, 11 January 2009
Flag: | UndeploysInto |
File(s): | Rules(md).ini |
Values: | strings (names of VehicleTypes) |
Special Values: | none (needs confirmation) |
Applicable to: | BuildingTypes |
Specifies the VehicleType that this BuildingType can undeploy into (you can set which VehicleType deploys into this BuildingType by using the Template:TTL flag). This BuildingType's Template:TTL animation is played (in full length, unlike when you sell this building) in reverse direction.
It has been reported that using UndeploysInto=none
results in the object automatically being sold when undeployed.
Undeployed vehicle facing
Mind that if the game doesn't know which direction the VehicleType should be facing when it undeploys, it will undeploy the building without spawning the vehicle. The facing can be specified in the following ways:
INI Flag | Facing |
---|---|
Template:TTL Warning: Side-effects. |
South-West |
Template:TTL | North-West |
Template:TTL | North-East |
Template:TTL | North-East |
Template:TTL | |
Template:TTL | As set |
Template:TTL |