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CloakRadiusInCells: Difference between revisions

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m Clarification -_-
Nighthawk200 (talk | contribs)
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|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=integer
|values=integer
|special=none
|default=0
|default=0
|types={{Categ|BuildingTypes}}
|types={{Categ|BuildingTypes}}

Revision as of 18:19, 2 July 2009

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: CloakRadiusInCells
File(s): Rules(md).ini
Values: integer
Default: 0
Applicable to: BuildingTypes


  • If Template:TTL is set, this specifies the radius, in cells, of the cloak generator this BuildingType has.
  • If Template:TTL is set, this specifies the radius, in cells, of the sensor array this BuildingType has. (At least in TS, not confirmed for RA2/later).