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BaseNormal: Difference between revisions
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After constructing a building in-game you are only allowed to place it near your existing | After constructing a building in-game you are only allowed to place it near your existing [[structures]]. | ||
If | If {{TTL|BaseNormal|yes}} is set on a [[BuildingType]] then you will be able to place the new building near to it (assuming you own the existing [[BuildingType]]). | ||
If {{TTL|BaseNormal|no}} is set on a [[BuildingType]] then you will not be able to place the new building near to it (unless other [[BuildingTypes]] exist nearby which themselves have {{TTL|BaseNormal|yes}} set). | |||
It was only natural that the developers would forget to add {{TTL|BaseNormal|no}} to some [[BuildingTypes]]. Most obvious are two of the [[Armory|Armory buildings]]; Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP). Both of these mistakes are corrected in the [[UMP]]. | |||
=See also= | |||
*{{TTL|Adjacent}} | *{{TTL|Adjacent}} | ||
*{{TTL|EligibileForAllyBuilding}} | *{{TTL|EligibileForAllyBuilding}} | ||
*{{TTL|IsBase}} | *{{TTL|IsBase}} |
Revision as of 18:18, 14 April 2008
Flag: | BaseNormal |
File(s): | Rules(md).ini |
Values: | boolean (yes/no or true/false) |
Default: | yes |
Applicable to: | BuildingTypes |
After constructing a building in-game you are only allowed to place it near your existing structures.
If Template:TTL is set on a BuildingType then you will be able to place the new building near to it (assuming you own the existing BuildingType).
If Template:TTL is set on a BuildingType then you will not be able to place the new building near to it (unless other BuildingTypes exist nearby which themselves have Template:TTL set).
It was only natural that the developers would forget to add Template:TTL to some BuildingTypes. Most obvious are two of the Armory buildings; Yuri's Psychic Tower (YAPSYT) and the Allied Gap Generator (GAGAP). Both of these mistakes are corrected in the UMP.