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Selectable: Difference between revisions
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Nighthawk200 (talk | contribs) Fixing up. |
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Line 3: | Line 3: | ||
|types={{Categ|Technoes}} | |types={{Categ|Technoes}} | ||
|default=yes | |default=yes | ||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |ra2=yes | ||
|yr=yes | |yr=yes | ||
|rp=yes | |rp=yes | ||
}} | }} | ||
Set ''Selectable=no'' to an object that should not be selected by the player. | Set ''Selectable=no'' to an object that should not be selected by the player. | ||
Usually this is combined with uncontrollable objects and/or spawns, to prevent the player from selecting objects that they should not have control over. Examples include the V3 Rockets and Dreadnought Missiles (the actual missiles, not their launcher units). |
Revision as of 12:24, 19 July 2008
Flag: | Selectable |
File(s): | rules(md).ini |
Values: | Boolean values: yes or no, true or false, 1 or 0 |
Default: | yes |
Applicable to: | TechnoTypes:
AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes |
Set Selectable=no to an object that should not be selected by the player.
Usually this is combined with uncontrollable objects and/or spawns, to prevent the player from selecting objects that they should not have control over. Examples include the V3 Rockets and Dreadnought Missiles (the actual missiles, not their launcher units).