ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

Selectable: Difference between revisions

From ModEnc
Jump to navigation Jump to search
Nighthawk200 (talk | contribs)
Fixing up.
Nighthawk200 (talk | contribs)
m Woops...
Line 1: Line 1:
{{flag
{{flag
|files={{Categ|ini=rules}}
|values={{values|boolean}}
|values={{values|boolean}}
|types={{Categ|Technoes}}
|types={{Categ|Technoes}}

Revision as of 12:25, 19 July 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Selectable
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Set Selectable=no to an object that should not be selected by the player.

Usually this is combined with uncontrollable objects and/or spawns, to prevent the player from selecting objects that they should not have control over. Examples include the V3 Rockets and Dreadnought Missiles (the actual missiles, not their launcher units).