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Nighthawk200 (talk | contribs) What happened to this flag page? |
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{{Flag | |||
Sets a constant used in calculating the gravity effect on ballistic missiles (anything with Arcing | |name={{PAGENAME}} | ||
|files={{Categ|ini=rules}} | |||
|types={{Categ|AudioVisual}} | |||
|values={{values|unsigned integers}} | |||
|ts=yes | |||
|fs=yes | |||
|ets=yes | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Sets a constant used in calculating the gravity effect on ballistic missiles (anything with {{TTL|Arcing|yes}}).<br />The default setting is 1, the higher the setting the faster and lower the shells fly, with 50 enough to drastically flatten the arcs to something resembling normality at about range 1-8. However, at certain elevations and angles units will miss, hitting behind or next to their target. |
Revision as of 17:30, 7 March 2009
Flag: | Gravity |
File(s): | rules(md).ini |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | AudioVisual |
Sets a constant used in calculating the gravity effect on ballistic missiles (anything with Template:TTL).
The default setting is 1, the higher the setting the faster and lower the shells fly, with 50 enough to drastically flatten the arcs to something resembling normality at about range 1-8. However, at certain elevations and angles units will miss, hitting behind or next to their target.