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Passengers: Difference between revisions
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Correcting stuff |
EvilRenegade (talk | contribs) m Replacing Template:TTL with Template:F. |
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| '''Yes''' | | '''Yes''' | ||
| '''Yes'''{{Sup|*}} | | '''Yes'''{{Sup|*}} | ||
| style="text-align:left" | In RA: defines the amount of objects this transport can carry.<br/>In later games: defines the amount of slots this object has for purposes of unit transportation. An object takes up {{ | | style="text-align:left" | In RA: defines the amount of objects this transport can carry.<br/>In later games: defines the amount of slots this object has for purposes of unit transportation. An object takes up {{f|Size|link}} slots in a transport, and objects with {{f|Size|link}} exceeding this object's {{f|SizeLimit|link}} are not allowed to enter. Certain objects have additional hardcoded conditions preventing some objects from entering.<br />In RA2/YR, {{f|Passengers|link}} cannot exceed {{f|Size|link}}. | ||
|- | |- | ||
| ''No'' | | ''No'' | ||
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== On BuildingTypes == | == On BuildingTypes == | ||
In YR, this flag determines the amount of objects allowed inside if this structure has {{ | In YR, this flag determines the amount of objects allowed inside if this structure has {{f|InfantryAbsorb|yes|link}} or {{f|UnitAbsorb|yes|link}}. Unlike on transports, each object takes up exactly one slot. |
Revision as of 08:25, 27 November 2009
Flag: | Passengers |
File(s): | Rules(md).ini |
Values: | integers |
Default: | 0 |
Applicable to: | VehicleTypes, AircraftTypes,BuildingTypes |
On VehicleTypes and AircraftTypes
This tag is required for all transports. However, its functionality differs between games:
Game | Functionality | ||
RA/CS/AM | TS/FS | RA2/YR | |
Yes | Yes | Yes* | In RA: defines the amount of objects this transport can carry. In later games: defines the amount of slots this object has for purposes of unit transportation. An object takes up Size slots in a transport, and objects with Size exceeding this object's SizeLimit are not allowed to enter. Certain objects have additional hardcoded conditions preventing some objects from entering. In RA2/YR, Passengers cannot exceed Size. |
No | Yes | Yes | Requires PipScale=Passengers to be set, or Internal Errors are bound to occur. |
Yes | Yes | Yes | Defines the amount of pips displayed under this object. |
On BuildingTypes
In YR, this flag determines the amount of objects allowed inside if this structure has InfantryAbsorb=yes or UnitAbsorb=yes. Unlike on transports, each object takes up exactly one slot.