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Difference between revisions of "TurnRate"
From ModEnc
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{{Flag | {{Flag | ||
|files={{Categ|ini=rules}} | |files={{Categ|ini=rules}} | ||
− | |values={{ | + | |values=Integers from {{tt|0}} to {{tt|127}} |
− | |default= | + | |default=3 |
|types={{Categ|JumpjetControls}} | |types={{Categ|JumpjetControls}} | ||
|ts=yes | |ts=yes | ||
Line 8: | Line 8: | ||
|hp=yes | |hp=yes | ||
|ets=yes | |ets=yes | ||
− | | | + | |ra2obsolete=yes |
− | |||
− | |||
}} | }} | ||
− | The | + | The rate of turn of units flying using the Jumpjet locomotor. |
− | In Red Alert 2 and its expansion pack, | + | In Red Alert 2 and its expansion pack, use {{f|JumpjetTurnRate|link}}. |
Latest revision as of 20:13, 4 December 2017
Flag: | TurnRate |
File(s): | rules(md).ini |
Values: | Integers from 0 to 127 |
Default: | 3 |
Applicable to: | JumpjetControls |
Logic related to TurnRate, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
The rate of turn of units flying using the Jumpjet locomotor.
In Red Alert 2 and its expansion pack, use JumpjetTurnRate.