ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

DetonationAltitude: Difference between revisions

From ModEnc
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
Specifies the height above the ground, in leptons, that a projectile which also has {{Tt|[[Vertical]]=yes}} set has to reach in order to detonate. Such a projectile will detonate instantly when attaining this altitude, or if spawned at, or above, it, in short, at any time when existing above this altitude. To be safe, this value should therefore always be set to something higher than the altitude of the firer (and hence the altitude at which the projectile is created), unless one desires to create a projectile which instantly detonates upon being fired.  
Specifies the height above the ground, in leptons, that a projectile which also has {{Tt|[[Vertical]]}} set has to reach in order to detonate. Such a projectile will detonate instantly when attaining this altitude, or if spawned at, or above, it, in short, at any time when existing above this altitude. To be safe, this value should therefore always be set to something higher than the altitude of the firer (and hence the altitude at which the projectile is created), unless one desires to create a projectile which instantly detonates upon being fired.  


==See also==
==See also==
* [[Vertical]]
* [[Vertical]]
* [[Dropping]]
* [[Dropping]]

Revision as of 11:31, 1 May 2015

Specifies the height above the ground, in leptons, that a projectile which also has Vertical set has to reach in order to detonate. Such a projectile will detonate instantly when attaining this altitude, or if spawned at, or above, it, in short, at any time when existing above this altitude. To be safe, this value should therefore always be set to something higher than the altitude of the firer (and hence the altitude at which the projectile is created), unless one desires to create a projectile which instantly detonates upon being fired.

See also