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TileYOffset: Difference between revisions
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m Crimsonum moved page Tile01YOffset to TileYOffset: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name. |
Added flag template, links and categories. |
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Specifies the up-down offset of an animation attached to a terrain tile in pixels. Negative numbers move the animation up and positive numbers move the animation down. | {{Flag | ||
|name=Tile''nn''YOffset, where ''nn'' is tile number in the [[TileSets|tile set]] (from 01 to 99). | |||
|values={{values|unsigned integers}} | |||
|files=[[Terrain Control INI files]] | |||
|types={{Categ|TileSets|Tile set}} animation sections | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Specifies the up-down offset of an [[animation]] attached to a [[TileSets|terrain tile]] in pixels. Negative numbers move the animation up and positive numbers move the animation down. | |||
==See also== | ==See also== | ||
*[[ | *[[TileXOffset]] | ||
*[[ | *[[TileAnim]] | ||
*[[ | *[[TileAttachesTo]] | ||
*[[ | *[[TileZAdjust]] |
Revision as of 19:16, 22 December 2021
Flag: | TilennYOffset, where nn is tile number in the tile set (from 01 to 99). |
File(s): | Terrain Control INI files |
Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
Applicable to: | Tile set animation sections |
Specifies the up-down offset of an animation attached to a terrain tile in pixels. Negative numbers move the animation up and positive numbers move the animation down.