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Difference between revisions of "TileYOffset"
From ModEnc
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− | Specifies the up-down offset of an [[animation]] attached to a [[ | + | Specifies the up-down offset of an [[animation]] attached to a [[TMP|terrain tile]] in pixels. Negative numbers move the animation up and positive numbers move the animation down. |
==See also== | ==See also== |
Revision as of 21:26, 22 December 2021
Flag: | TilennYOffset, where nn is tile number in the tile set (from 01 to 99). |
File(s): | Terrain Control INI files |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Applicable to: | Tile set animation sections |
Specifies the up-down offset of an animation attached to a terrain tile in pixels. Negative numbers move the animation up and positive numbers move the animation down.