ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Difference between revisions of "ShakeXlo"
From ModEnc
m |
|||
Line 2: | Line 2: | ||
|name=ShakeXlo | |name=ShakeXlo | ||
|files={{Categ|Rules(md).ini}} | |files={{Categ|Rules(md).ini}} | ||
− | |values= | + | |values={{Values|integer}} |
|default=0 | |default=0 | ||
|types={{Categ|Warhead|Warheads}} | |types={{Categ|Warhead|Warheads}} | ||
Line 15: | Line 15: | ||
|ares=yes | |ares=yes | ||
}} | }} | ||
− | |||
These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the x-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating. | These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the x-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating. | ||
*It is worth noting that even if [[ShakeXhi]]=0, warheads will still cause the screen shake as long as ShakeXlo is greater than 0 | *It is worth noting that even if [[ShakeXhi]]=0, warheads will still cause the screen shake as long as ShakeXlo is greater than 0 | ||
+ | *The effects of this tag will work only when: Used on weapons that deal damage from [[TechnoTypes]] only | ||
+ | Other cases such as Being trampled by vehicles, destroying buildings with C4, receiving animation damage, particle damage, etc. in such cases will not cause screen-shaking effects. |
Revision as of 15:36, 1 October 2024
Flag: | ShakeXlo |
File(s): | Rules(md).ini |
Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
Default: | 0 |
Applicable to: | Warheads |
These values are used if the warhead is to cause the screen to shake when it impacts.It controls the minimum value of shaking in the x-axis direction.Values between 10 and 50 work best but don't set them too high since it becomes irritating.
- It is worth noting that even if ShakeXhi=0, warheads will still cause the screen shake as long as ShakeXlo is greater than 0
- The effects of this tag will work only when: Used on weapons that deal damage from TechnoTypes only