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Chrono: Difference between revisions

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|values={{Values|Integer}}
|values={{Values|Integer}}
|default=0
|default=0
|types={{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}
|types={{Categ|VehicleTypes}}
|ra=yes
|ra=yes
}}
}}


In the <b>[Recharge]</b> Specifies the time (in minutes) that this <b>Chrono(chronosphere)</b> takes to fully charge.
In the <b>[Recharge]</b> Specifies the time (in minutes) that this <b>Chrono(chronosphere)</b> takes to fully charge.
<p style="background-color:#ffcccc;"><font style="color:red">Cannot be used on transport ships <b>(I don't know why. I really don't understand  🤔).</b></font></p>

Revision as of 12:41, 23 July 2024

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Chrono
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: VehicleTypes


In the [Recharge] Specifies the time (in minutes) that this Chrono(chronosphere) takes to fully charge.

Cannot be used on transport ships (I don't know why. I really don't understand 🤔).