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Suicide: Difference between revisions
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m Whose idea was having the categories case sensitive... ? |
m Whose idea was having the categories case sensitive... ? |
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Line 9: | Line 9: | ||
[[Category:General_Editing_Information]] | [[Category:General_Editing_Information]] | ||
[[Category:INI_Flags]] | [[Category:INI_Flags]] | ||
[[Category:Weapon | [[Category:Weapon Flags]] | ||
[[Category:rules(md).ini Flags]] | [[Category:rules(md).ini Flags]] |
Revision as of 14:06, 2 January 2006
Flag: | Suicide |
File(s): | rules(md).ini |
Values: | Boolean(yes/no) |
Special Values: | None |
Default: | No |
Applicable to: | Weapons |
If set, Suicide=yes causes the unit firing this weapon to die immediately after firing. Which, if Explodes=yes is set, causes the unit to fire its DeathWeapon= or, failing that, its Primary= at itself. It is only used on the Demo Truck and the IFV (special case, see Gunner=).