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Suicide: Difference between revisions
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m Whose idea was having the categories case sensitive... ? |
m Rewrite |
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{{flag|name=Suicide|files= | {{flag | ||
|name=Suicide | |||
|files={{Categ|Rules(md).ini}} | |||
|values=Boolean(yes/no) | |||
|special=None | |||
|default=No | |||
|types={{Categ|Weapon|Weapons}} | |||
|games=[[RA2]], [[YR]]}} | |||
= | If set, <tt>Suicide=</tt>yes causes the unit firing this weapon to die immediately after firing. Which, if [[Explodes]]=yes is set, causes the unit to fire its [[DeathWeapon]]= or, failing that, its [[Primary]]= at itself. It is only used on the Demo Truck and the IFV (special case, see [[Gunner]]=). | ||
[[ | |||
Revision as of 12:49, 6 May 2006
Flag: | Suicide |
File(s): | Rules(md).ini |
Values: | Boolean(yes/no) |
Special Values: | None |
Default: | No |
Applicable to: | Weapons |
If set, Suicide=yes causes the unit firing this weapon to die immediately after firing. Which, if Explodes=yes is set, causes the unit to fire its DeathWeapon= or, failing that, its Primary= at itself. It is only used on the Demo Truck and the IFV (special case, see Gunner=).