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Difference between revisions of "MapType"
From ModEnc
Nighthawk200 (talk | contribs) (Added Archipelago and footnote) |
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{{DeeZireInclusion}}<br /> | {{DeeZireInclusion}}<br /> | ||
Holds a number representing the overall 'type' of terrain the map has;-<br /> | Holds a number representing the overall 'type' of terrain the map has;-<br /> | ||
+ | 0 - Archipelago{{fnl|1}}<br /> | ||
1 - Continent<br /> | 1 - Continent<br /> | ||
2 - Inland<br /> | 2 - Inland<br /> | ||
3 - Mountainous<br /> | 3 - Mountainous<br /> | ||
4 - Team Continents | 4 - Team Continents | ||
+ | <br> | ||
+ | <br> | ||
+ | <br> | ||
+ | <b>Footnote:</b> | ||
+ | {{fn|1|This is re-enabled in the RMG in the Rock Patch, but can still be used as a valid MapType in an un-RPed YR.}} |
Revision as of 19:14, 22 December 2006
Flag: | MapType |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Holds a number representing the overall 'type' of terrain the map has;-
0 - Archipelago1
1 - Continent
2 - Inland
3 - Mountainous
4 - Team Continents
Footnote:
1 ↑ This is re-enabled in the RMG in the Rock Patch, but can still be used as a valid MapType in an un-RPed YR.