ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.

IRepairStep: Difference between revisions

From ModEnc
Jump to navigation Jump to search
No edit summary
 
Vinifera7 (talk | contribs)
rewritten and updated with additional information
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{Flag
This is the number of Strength= points to restore with each step in the healing process for infantry types.
|name=IRepairStep
|files={{Categ|Rules(md).ini}}
|values=integer
|special=None
|default=?
|types={{Categ|General}}
|games=[[TS]], [[FS]], [[RA2]], [[YR]]
}}
 
{{tt|IRepairStep}} specifies the number of hitpoints that are recovered every {{TTL|IRepairRate}} minutes for [[InfantryTypes]] being repaired by a structure with {{TTL|Hospital|yes}}.

Revision as of 22:59, 28 September 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: IRepairStep
File(s): Rules(md).ini
Values: integer
Special Values: None
Default: ?
Applicable to: General


IRepairStep specifies the number of hitpoints that are recovered every Template:TTL minutes for InfantryTypes being repaired by a structure with Template:TTL.