|Values:||Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.|
IRepairStep specifies the number of hitpoints that are recovered:
- Every InfantryTypes being healed by a BuildingType with . minutes for
- Every TiberiumHeal1 minutes for InfantryTypes with TiberiumHeal=yes that are positioned above OverlayTypes with Tiberium=yes.