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IRepairStep
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| Flag: | IRepairStep |
| File(s): | Rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Default: | ? |
| Applicable to: | General |
IRepairStep specifies the number of hitpoints that are recovered:
- Every IRepairRate minutes for InfantryTypes being healed by a BuildingType with Hospital=yes.
- Every TiberiumHeal[1] minutes for InfantryTypes with TiberiumHeal=yes that are positioned above OverlayTypes with Tiberium=yes.
Footnotes
- ↑ Note that TiberiumHeal is only parsed in Tiberian Sun and will not have any effect in Red Alert 2 and Yuri's Revenge (without Ares).