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DropPodWeapon: Difference between revisions
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{{ | {{Flag | ||
This tag defines | |values={{Values|string|[[Weapon]]}} | ||
|default=none | |||
|types={{Categ|General}} | |||
|ts=yes | |||
|fs=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ra2obsolete=yes | |||
}} | |||
This tag defines an optional weapon mounted on a unit with the Drop Pod {{f|Locomotor|link}}= which is automatically fired as it descends. | |||
If this weapon is defined, its {{f|Report|link}} list has to contain at least one item, otherwise an [[Internal Error]] will occur. | |||
If and only if this weapon is defined, the descending Drop Pod will use the animation type SMOKEY to create a smoke trailer. If the animation SMOKEY is not defined, an [[Internal Error]] will occur. |
Revision as of 00:20, 3 November 2012
Flag: | DropPodWeapon |
File(s): | rules(md).ini |
Values: | Strings: Normal text. (Limited to: Weapon) |
Default: | none |
Applicable to: | General |
Logic related to DropPodWeapon, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
This tag defines an optional weapon mounted on a unit with the Drop Pod Locomotor= which is automatically fired as it descends.
If this weapon is defined, its Report list has to contain at least one item, otherwise an Internal Error will occur.
If and only if this weapon is defined, the descending Drop Pod will use the animation type SMOKEY to create a smoke trailer. If the animation SMOKEY is not defined, an Internal Error will occur.