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DropPod: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
This lists the animations to display when a unit with the Drop Pod Locomotor= lands and is the effect which 'fades' the Drop Pod away. The first animation in the list is the West-facing version and the second is the East facing version. The animations must be from the [Animations]list and be defined in ART.INI.
|name=DropPod
|files={{Categ|Rules(md).ini}}
|values=Comma-separated list of strings (names of Animations)
|special=None
|default=null
|types={{Categ|General}}
|games=[[TS]]
}}
 
{{Obsolete}}
 
Specifies animations to display when a unit using a Drop Pod to arrive lands. It is the animation depicting the Drop Pod fading away. The first animation is used as the West facing version, and the second one as the East facing version. It is most likely that adding more entries to this list will cause [[Internal Error]]s.
 
it is curerntly not known if the Drop Pod logic can be somehow enabled in RA2/YR.

Revision as of 09:04, 8 May 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: DropPod
File(s): Rules(md).ini
Values: Comma-separated list of strings (names of Animations)
Special Values: None
Default: null
Applicable to: General


Logic related to DropPod, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge.

Specifies animations to display when a unit using a Drop Pod to arrive lands. It is the animation depicting the Drop Pod fading away. The first animation is used as the West facing version, and the second one as the East facing version. It is most likely that adding more entries to this list will cause Internal Errors.

it is curerntly not known if the Drop Pod logic can be somehow enabled in RA2/YR.