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Difference between revisions of "TreeFire"
From ModEnc
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− | {{ | + | {{Flag |
− | + | |name={{PAGENAME}} | |
+ | |files={{Categ|rules(md).ini}} | ||
+ | |types={{Categ|AudioVisual}} | ||
+ | |values={{Values|stringlist|[[Animations]]}} | ||
+ | |ts=yes | ||
+ | |fs=yes | ||
+ | |ra2=yes | ||
+ | |yr=yes | ||
+ | |ra2obsolete=yes | ||
+ | }} | ||
+ | |||
+ | Defines two animations to attach to trees when igniting them. This is part of the forest fire logic. Only the first two animations are used. | ||
+ | |||
+ | If at least one {{f|Sparky|yes|link}} warhead exists, this list must define two valid animations. | ||
+ | |||
+ | Forest fires are not available in {{ra2}} and {{yr}}, and {{f|Sparky|yes}} warheads do not ignite trees. | ||
+ | |||
+ | == See also == | ||
+ | * [[Sparky]] |
Latest revision as of 04:37, 21 July 2014
Flag: | TreeFire |
File(s): | rules(md).ini |
Values: | Comma-separated list of strings. (Limited to: Animations) |
Applicable to: | AudioVisual |
Logic related to TreeFire, as a whole or in part, is obsolete in Red Alert 2 and/or Yuri's Revenge. |
Defines two animations to attach to trees when igniting them. This is part of the forest fire logic. Only the first two animations are used.
If at least one Sparky=yes warhead exists, this list must define two valid animations.
Forest fires are not available in Red Alert 2 and Yuri's Revenge, and Sparky=yes warheads do not ignite trees.