ModEnc is currently in Maintenance Mode: Changes could occur at any given moment, without advance warning.
Invisible: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
{{DeeZireInclusion}}<br /> | {{DeeZireInclusion}}<br /> | ||
Can be set to 'yes' or 'no' and determines whether or not this object is always totally invisible to all players except its owner. | Can be set to 'yes' or 'no' and determines whether or not this object is always totally invisible to all players except its owner. | ||
Bug: | |||
If placed on a building, you will not be able to drag select units while its on screen |
Revision as of 01:52, 4 July 2011
Flag: | Invisible |
File(s): | rules(md).ini |
Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. |
Can be set to 'yes' or 'no' and determines whether or not this object is always totally invisible to all players except its owner.
Bug: If placed on a building, you will not be able to drag select units while its on screen