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{{ | {{flag | ||
|name=MinimumRange | |||
|files={{Categ|rules(md).ini}} | |||
|values=float | |||
|special=-2 | |||
|default=-2 or the <tt>[[Range]]=</tt>, which is the same technically | |||
|types={{Categ|Weapon|Weapons}} | |||
|games=[[TS]], [[RA2]], [[YR]] | |||
}} | |||
This defines the minimum allowed distance (in cells) for this weapon. If the target is closer than this, the unit will move to get at least this far away before firing. | |||
(Like with <tt>[[Range]]=</tt>, positive values are literal distances, and -2 means infinite.) |
Revision as of 13:26, 6 May 2006
Flag: | MinimumRange |
File(s): | rules(md).ini |
Values: | float |
Special Values: | |
Default: | |
Applicable to: | Weapons |
This defines the minimum allowed distance (in cells) for this weapon. If the target is closer than this, the unit will move to get at least this far away before firing.
(Like with Range=, positive values are literal distances, and -2 means infinite.)