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ElevationModel: Difference between revisions

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{{WrongTitle|[{{PAGENAME}}]}}
Projectiles that have <tt>[[SubjectToElevation]]=yes</tt> will gain a range bonus when there is a height difference between the firer and the target. This section controls that bonus, which is calculated like this (pseudocode):
Projectiles that have <tt>[[SubjectToElevation]]=yes</tt> will gain a range bonus when there is a height difference between the firer and the target. This section controls that bonus, which is calculated like this (pseudocode):


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It is not confirmed whether this bonus can be negative.
It is not confirmed whether this bonus can be negative.


[[Category:ElevationModel Flags]]
[[Category:ElevationModel Flags| ]]
[[Category:Rules(md).ini Sections]]
[[Category:Rules(md).ini Sections]]
[[Category:General Editing Information]]
[[Category:General Editing Information]]

Revision as of 16:03, 7 May 2006

This page should correctly be named "[ElevationModel]"; it is wrong due to technical restrictions.



Projectiles that have SubjectToElevation=yes will gain a range bonus when there is a height difference between the firer and the target. This section controls that bonus, which is calculated like this (pseudocode):

NumberOfBonuses = (FirerPositionHeight - TargetPositionHeight) / ElevationIncrement;
if NumberOfBonuses > ElevationBonusCap
 then NumberOfBonuses = ElevationBonusCap;
RangeBonus = NumberOfBonuses * ElevationIncrementBonus;

It is not confirmed whether this bonus can be negative.