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MapType: Difference between revisions

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Nighthawk200 (talk | contribs)
Added Archipelago and footnote
Line 1: Line 1:
{{DeeZireInclusion}}<br />
{{DeeZireInclusion}}<br />
Holds a number representing the overall 'type' of terrain the map has;-<br />
Holds a number representing the overall 'type' of terrain the map has;-<br />
0 - Archipelago{{fnl|1}}<br />
1 - Continent<br />
1 - Continent<br />
2 - Inland<br />
2 - Inland<br />
3 - Mountainous<br />
3 - Mountainous<br />
4 - Team Continents
4 - Team Continents
<br>
<br>
<br>
<b>Footnote:</b>
{{fn|1|This is re-enabled in the RMG in the Rock Patch, but can still be used as a valid MapType in an un-RPed YR.}}

Revision as of 17:14, 22 December 2006

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: MapType
File(s): rules(md).ini
Values: ERROR – No value types set! Please edit this page and fix the Flag template!

This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge.

For further information, please read Inclusion of The Guide.




Holds a number representing the overall 'type' of terrain the map has;-
0 - Archipelago1
1 - Continent
2 - Inland
3 - Mountainous
4 - Team Continents


Footnote:

1 This is re-enabled in the RMG in the Rock Patch, but can still be used as a valid MapType in an un-RPed YR.