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AIIonCannonTechCenterValue: Difference between revisions

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|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=three comma-separated unsigned integers
|values=three comma-separated unsigned integers
|special=None
|default=?
|default=?
|types={{Categ|General}} ({{Categ|AIIonCannon}})
|types={{Categ|General}} ({{Categ|AIIonCannon}})
|games=[[YR]]
|yr=yes
|rp=yes
}}
}}


Specifies the "priority" of objects listed under [{{TTL|AI}}]{{TTL|BuildTech}} when evaluating possible AI offensive Super Weapon targets (when AI is hard, nomal, and easy, left to right). See [[AI SW Targeting]].
Specifies the "priority" of objects listed under [{{TTL|AI}}]{{TTL|BuildTech}} when evaluating possible AI offensive Super Weapon targets (when AI is hard, nomal, and easy, left to right). See [[AI SW Targeting]].

Revision as of 00:16, 17 February 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: AIIonCannonTechCenterValue
File(s): Rules(md).ini
Values: three comma-separated unsigned integers
Default: ?
Applicable to: General (AIIonCannon)


Specifies the "priority" of objects listed under [[[:Template:TTL]]]Template:TTL when evaluating possible AI offensive Super Weapon targets (when AI is hard, nomal, and easy, left to right). See AI SW Targeting.