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MinimumRange: Difference between revisions

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Nighthawk200 (talk | contribs)
m Template updated, Special and Default fixed
Line 3: Line 3:
|files={{Categ|rules(md).ini}}
|files={{Categ|rules(md).ini}}
|values=float
|values=float
|special=-2
|special=<nowiki>-2</nowiki>
|default=-2 or the <tt>[[Range]]=</tt>, which is the same technically
|default=<nowiki>-2</nowiki> or the <tt>[[Range]]</tt>, which is the same technically
|types={{Categ|Weapon|Weapons}}
|types={{Categ|Weapon|Weapons}}
|games=[[TS]], [[RA2]], [[YR]]
|ts=yes
|fs=yes
|ets=yes
|ra2=yes
|yr=yes
|rp=yes
}}
}}



Revision as of 09:58, 19 March 2007

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: MinimumRange
File(s): rules(md).ini
Values: float
Special Values: -2
Default: -2 or the Range, which is the same technically
Applicable to: Weapons


This defines the minimum allowed distance (in cells) for this weapon. If the target is closer than this, the unit will move to get at least this far away before firing.

(Like with Range=, positive values are literal distances, and -2 means infinite.)