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MinimumRange: Difference between revisions
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Nighthawk200 (talk | contribs) m Template updated, Special and Default fixed |
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|values=float | |values=float | ||
|special=<nowiki>-2</nowiki> | |special=<nowiki>-2</nowiki> | ||
|default=<nowiki> | |default=<nowiki>0</nowiki> (no minimum range) | ||
|types={{Categ|Weapon|Weapons}} | |types={{Categ|Weapon|Weapons}} | ||
|ts=yes | |ts=yes |
Revision as of 13:35, 19 March 2007
Flag: | MinimumRange |
File(s): | rules(md).ini |
Values: | float |
Special Values: | -2 |
Default: | 0 (no minimum range) |
Applicable to: | Weapons |
This defines the minimum allowed distance (in cells) for this weapon. If the target is closer than this, the unit will move to get at least this far away before firing.
(Like with Range=, positive values are literal distances, and -2 means infinite.)