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Difference between revisions of "ShrapnelWeapon"
From ModEnc
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Nighthawk200 (talk | contribs) m (Template Updated) |
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|files={{Categ|rules(md).ini}} | |files={{Categ|rules(md).ini}} | ||
|values=Strings (Names of Weapons) | |values=Strings (Names of Weapons) | ||
− | |||
|default=none | |default=none | ||
|types={{Categ|Projectile|Projectiles}} | |types={{Categ|Projectile|Projectiles}} | ||
− | | | + | |ra2=yes |
+ | |yr=yes | ||
+ | |rp=yes | ||
}} | }} | ||
Revision as of 12:20, 2 April 2007
Flag: | ShrapnelWeapon |
File(s): | rules(md).ini |
Values: | Strings (Names of Weapons) |
Default: | none |
Applicable to: | Projectiles |
If set, the warhead will fire this weapon upon detonation, from the impact point, if the impact point is not inside a structure. The amount of shots to fire is set by ShrapnelCount=.
This is used for the Prism Tank reflection effect.