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Bouncy: Difference between revisions

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|ts=yes
|ts=yes
|fs=yes
|fs=yes
|ets=yes
|ra2=yes
|ra2=yes
|yr=yes
|yr=yes
|rp=yes
}}<br />
}}<br />


If enabled, causes the weapon projectile to bounce a small distance on impact. However, some obstacles such as cliffs and enemy structures can normally prevent the projectile from proceeding (causing it to detonate). Slopes can also change the direction the projectile bounces, and can also affect on the speed of the projectile.
If enabled, causes the weapon projectile to bounce a small distance on impact. However, some obstacles such as cliffs and enemy structures can normally prevent the projectile from proceeding (causing it to detonate). Slopes can also change the direction the projectile bounces, and can also affect on the speed of the projectile.

Revision as of 17:04, 25 July 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Bouncy
File(s): Rules(md).ini
Values: Boolean
Default: No
Applicable to: Projectiles



If enabled, causes the weapon projectile to bounce a small distance on impact. However, some obstacles such as cliffs and enemy structures can normally prevent the projectile from proceeding (causing it to detonate). Slopes can also change the direction the projectile bounces, and can also affect on the speed of the projectile.