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Bombable: Difference between revisions

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Marshall (talk | contribs)
Bugs section
Marshall (talk | contribs)
Major correction after testing
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|rp=yes
|rp=yes
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Specifies whether or not this object can have [[CNC:Crazy Ivan|Crazy Ivan]] bombs ([[Warhead]]s with {{TTL|IvanBomb|yes}}) attached to it.
Specifies whether or not this object can be attacked by [[InfantryTypes]] that have {{TTL|Ivan|yes}} set.
 
{{Bugs}}
Whilst this flag is indeed parsed for all [[TechnoTypes]], it is only actually checked on [[InfantryTypes]] and therefore only [[InfantryTypes]] can be made 'un-bombable'.

Revision as of 15:15, 17 August 2008

Tiberian Dawn The Covert Operations Red Alert Counterstrike Aftermath Tiberian Sun Firestorm HyperPatch Red Alert 2 Yuri's Revenge Ares Generals Zero Hour Tiberium Wars Kane's Wrath
Flag: Bombable
File(s): rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: yes?
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Specifies whether or not this object can be attacked by InfantryTypes that have Template:TTL set.